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| Started By | Thread Subject | Replies | Last Post | |||
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| Anonymous | Attack no defence | 0 | Mar 5 2008, 9:14 PM EST by Anonymous | |||
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Thread started: Mar 5 2008, 9:14 PM EST
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Listen up guys you might think i'm crasy but i'm a warmonger at level 50, and this is how i built my stats... 100% attack and 60 mana, remember a warmonger is made for attacking thats why you have 8 att and 2 def per elite so if you just build att if you level up your elites will grow and their att will go up to 13att and 2 def per elite, i have 1.1 mil acres with 6mil eltes and my att is 100mil without bloodlust, a warmonger is a very fun hero cause you can target kingdoms 2 times you size and take alot of acres and when the other guy reteliate you still walk away with more than he does....
The first thing is to just build eltes dont wast your time on soldiers, elites are critical on a warmonger cause thats his strong point, never EVER hit guys smaller than you are cause if they retaliate they will take over 100% back!!!! try this tip and trust me on this you will grow extremly fast and will have a income of 40mil per hour at 1.7mil acres with 10mil elites... enjoy my fellow warmonger!!!!!
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| Anonymous | Kingdom & Army | 2 | Feb 8 2008, 9:40 AM EST by Anonymous | |||
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Thread started: Nov 15 2007, 4:01 PM EST
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Kingdom:
* quick boost: - just spend on mines, and use the money you're supposed to spend on barracks on your army - this can increase your army's atk/def faster but you'd be spending more ( note: since you'll going to massively increase your army's size, your hourly income would be reduce ) * steady pace: - 25% barracks, the rest on mines - you'd have little money left for your army in the short term, but you'd have more in the long term ( note: not only did you not add any upkeep, but you also reduced your army's cost the next time you buy ). * Additional note: you can opt to destroy captured forts & amps to build more barracks & mines Army: * quick boost: - invest only on soldiers. - in terms of initial cost, soldiers are much more cost effective than elites ( for every elite, you can have 11 soldiers, thus that's like 8/2 vs. 11/11 ). The drawback of course would be the upkeep. * steady pace: - invest only on elites - buying 11 soldiers will cost you 11gold/hr as opposed to an elite w/c would cost only 3/hr.
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| Anonymous | You Will Lose Land | 0 | Feb 3 2008, 3:22 PM EST by Anonymous | |||
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Thread started: Feb 3 2008, 3:22 PM EST
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This is the fact with having a warmonger--you will lose land and there's really no denying that, the best advice I can give you is have 60 mana--use bloodlust, 50% attack boost really helps, especially when you have 80mil attack score. 25% barracks and 75% mines. Make friends with Moguls and Generals and Automators, give them soldiers, they'll give you money. If you get a good friend, then trust them to put you on full alert, they attack only with 20% of their army and then you are protected for a while... Take my advice. I hover from a million acres and 500k acres, you might lose 400k acres overnight, but you can get that back in 20 minutes under bloodlust easy. I make around 20mil an hour, investing only in elites, don't ever invest in Pikemen or Knights because it's basically pointless... That's all i got, have fun!!
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| Anonymous | Total War-monger | 2 | Jan 17 2008, 7:39 AM EST by lord_loki | |||
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Thread started: Jan 12 2008, 11:00 PM EST
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Here's my suggestion. When you're a warmonger, your hero and elites have an awesome attack score, and that's all you essentially need. Elites. Don't bother buying pikemen or knights, cuz it's a huge waste, and don't bother building up any defenses. Just build up on attack. And all the total mana you'll ever need is 60. Put all the rest of your stats on attack, and maybe a tiny bit on defense. I say this because essentially with this technique, YOU CAN ATTACK ALMOST ANYONE YOU WANT. The end.
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| Anonymous | Warmonger's war path | 4 | Nov 20 2007, 7:22 PM EST by Anonymous | |||
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Thread started: Nov 2 2007, 9:04 AM EDT
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build only mines and elite beserkers when you level up put ever stat on attack prey on anyone within level range attack once and move on .. this is the strategy i've been using and its been working quite well ..i've been thinking about starting a new account with warmonger and using first 19lvls to get 200 mana and become a warmage after lvl 19 put everything on attack since warmongers def stat starts at 0 and defence is so weak why even try just strike back when you attacked and take it back :-) anyone else have any ideas for warmonger let me know on this thread
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| Anonymous | Stats & Skills | 0 | Nov 15 2007, 4:26 PM EST by Anonymous | |||
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Thread started: Nov 15 2007, 4:26 PM EST
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Skills:
I mainly use just spy in order to help me plan on how to attack my 'potential targets'. Or if i'm busy ( meaning I don't have time to search & attack other players ), I use alchemy. Stats: Again, in the spirit of focusing-on-offense, I only invest on my Attack stats. Sure, I can invest on increasing my max mana instead so that I can use 'spy' more, thus allowing me to attack more, but personally, i don't have that much time to do more than 20mana worth of spy & attack :-) - franz see |
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