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| Started By | Thread Subject | Replies | Last Post | |||
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| Anonymous | CPT from Last Man Standing | 5 | Apr 2 2008, 6:15 PM EDT by daicalkia | |||
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Thread started: Oct 25 2007, 1:43 PM EDT
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I have 5 trade agreements and would welcome more!
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| Anonymous | maximise revenue and land size | 1 | Feb 10 2008, 8:25 AM EST by Anonymous | |||
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Thread started: Feb 1 2008, 9:30 AM EST
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this is similar to the above thread, with my own twists..... 100% mines and 5 trade agreements... this is what moguls have above the other classes, so we should use it.
save up a lot of money, buy soldiers from a warmonger, and always upgrade them straight away (the upkeep is more efficient for upgraded units compared to their attack/defence - see the Troop Production thread above). what i do is to go for warmongers much larger than urself... usually they wont retal cos ur much smaller, and if they do then they get less than what u took from them. this method allows u to get an enormous hourly income (ive gotten up to 50million gold / hr net revenue at a size of 1mill acres) which then allows u to save up money quickly. use this method efficiently and then u have huge stockpiles of gold quite quickly. get soldiers and upgrade them to knights and go on the attack, else if ur defence is really lacking upgrade them all to elites and attack a bit less (if at all) so u dont lose many unnecessarily. ur land size will be inconsistent as u get pegged back a bit, but on the whole ive found it FAR quicker to grow than any other method ive seen.
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| Athanasius | Where to spend points when levelling ? | 0 | Jan 8 2008, 3:05 PM EST by Athanasius | |||
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Thread started: Jan 8 2008, 3:05 PM EST
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It would be great if this article included something on where to put your points when you level up. I took the 65 mana hint and put everything into that until I hit it, but what now ? More Defense to turn away attacks? More Attack so I can successfully attack that little bit more in a rush ? Is there anything to be gained by upping Spell Power ?
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| Anonymous | Troop Production | 2 | Dec 19 2007, 2:33 AM EST by Anonymous | |||
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Thread started: Nov 8 2007, 2:44 PM EST
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Step 1 - Find a warmonger who sells soldiers real cheap (30g per soldier). NEVER make your own.
Step 2 - Build 50% mines, 25% Forts, 25% Training Grounds Now for some number crunching to figure out the best troop configuration. For defensive purposes, the Elite Mogul is the best, here's why. Elite 500g+100g:5 DF, upkeep 3 5 Soldiers 500g:5 DF, upkeep 5 100 gold saved initially by buying soldiers. After 50 hours the soldiers become more expensive due to upkeep. If buying soldiers at 30g the it takes 8 days before they become more expensive. Now let's test Elite Mogul v. Pikeman 2 Elite 1000g+200g:10 DF, 6 upkeep 3 Pikeman 900+300g: 9 DF, 6 upkeep Initial cost and upkeep are the same. However you have a 11% higher defense with the Elite unit. For defensive purposes knights trump soldiers, here's why: Knight 300g+100g:AT3, upkeep 2 3 Soldiers 300 g:AT3, upkeep 3 400g-300g = 100g saved initially with soldiers. However, their upkeep cost will exceed that of the knights after 33 hours. The time extends to 80 hours if paying 30g for each soldier. FINAL ANALYSIS: For Attack: Knights win For Defense: Elite Unit wins
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| Anonymous | make gold | 1 | Dec 5 2007, 3:10 AM EST by darkhopper | |||
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Thread started: Nov 30 2007, 1:34 PM EST
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100% mines, 5 trade agreements. When you buy soldiers (never build yourself) from a dealer, get a LOT. Then grow until you can no longer kill anyone. Then release or give away soldiers. You will lose acreage but no where near as much as you have gained(generally doubles each time). Make sure to be in alliance to protect from chainers, as that can hurt this strategy a lot.
basically screw defense, your land is a resource to be used - dont let soldiers hurt your upkeep.
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