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able to form 5 trade agreements instead of 3
trade agreements provide double effect
-10% to build costs
SamuelLogan |
Latest page update: made by SamuelLogan
, Jan 23 2008, 4:41 PM EST
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- SamuelLogan
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| Started By | Thread Subject | Replies | Last Post | ||
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| Anonymous | CPT from Last Man Standing | 5 | Apr 2 2008, 6:15 PM EDT by daicalkia | ||
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Thread started: Oct 25 2007, 1:43 PM EDT
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I have 5 trade agreements and would welcome more!
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| Anonymous | maximise revenue and land size | 1 | Feb 10 2008, 8:25 AM EST by Anonymous | ||
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Thread started: Feb 1 2008, 9:30 AM EST
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this is similar to the above thread, with my own twists..... 100% mines and 5 trade agreements... this is what moguls have above the other classes, so we should use it.
save up a lot of money, buy soldiers from a warmonger, and always upgrade them straight away (the upkeep is more efficient for upgraded units compared to their attack/defence - see the Troop Production thread above). what i do is to go for warmongers much larger than urself... usually they wont retal cos ur much smaller, and if they do then they get less than what u took from them. this method allows u to get an enormous hourly income (ive gotten up to 50million gold / hr net revenue at a size of 1mill acres) which then allows u to save up money quickly. use this method efficiently and then u have huge stockpiles of gold quite quickly. get soldiers and upgrade them to knights and go on the attack, else if ur defence is really lacking upgrade them all to elites and attack a bit less (if at all) so u dont lose many unnecessarily. ur land size will be inconsistent as u get pegged back a bit, but on the whole ive found it FAR quicker to grow than any other method ive seen. |
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| Athanasius | Where to spend points when levelling ? | 0 | Jan 8 2008, 3:05 PM EST by Athanasius | ||
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Thread started: Jan 8 2008, 3:05 PM EST
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It would be great if this article included something on where to put your points when you level up. I took the 65 mana hint and put everything into that until I hit it, but what now ? More Defense to turn away attacks? More Attack so I can successfully attack that little bit more in a rush ? Is there anything to be gained by upping Spell Power ?
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