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Mar 30 2008, 10:39 AM EDT
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soulsdomain
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Change: Deity", and "CMM". ??? ??? SlayerThe slayer leads his team of deadly assassins, resulting in more enemy casulties in war. increased enemy casultiescan cast bloodlust NecromancerThe necromancer is a user of the dead. can raise the deadslightly more mana than most hero types AutomatorThe
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(Word count: 299)
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Mar 27 2008, 7:47 PM EDT
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Change: Wrathzorz"Wrath" and "Bebo Deity". ??? ??? SlayerThe slayer leads his team of deadly assassins, resulting in more enemy casulties in war. increased enemy casultiescan cast bloodlust NecromancerThe necromancer is a user of the dead. can raise the deadslightly more mana than most hero types Automator
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(Word count: 298)
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Feb 23 2008, 10:41 PM EST
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Change: starts with as much mana as the General"Rust" effect. An average of 0.15% of an automator's manchamachina units (elite units) go to 'recycling' each hour.(Significant Advantage - Making money, Attack, Defense, Combat)Each hero type also has a different elite unit type. See the Military section. BACK
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(Word count: 298)
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Feb 4 2008, 7:05 AM EST
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Change: "All Heavens Wrathzorz" and "Bebo Deity". ??? ??? SlayerThe slayer leads his team of deadly assassins, resulting in more enemy casulties in war. increased enemy casultiescan cast bloodlust NecromancerThe necromancer is a user of the dead. can raise the deadslightly more mana than most hero types
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(Word count: 299)
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Feb 2 2008, 7:17 AM EST
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Change: Heavens Wrath and Daeva."Bebo Deity". ??? ??? SlayerThe slayer leads his team of deadly assassins, resulting in more enemy casulties in war. increased enemy casultiescan cast bloodlust NecromancerThe necromancer is a user of the dead. can raise the deadslightly more mana than most hero types
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(Word count: 296)
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Feb 1 2008, 12:08 PM EST
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Change: of an automator's mancha units (elite units) and approx. 0.5% of regular units, go to 'recycling' at the turnover of each Warbook day at 6:00am PST.hour.(Significant Advantage - Making money, Attack, Defense, Combat)Each hero type also has a different elite unit type. See the Military section. BACK
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(Word count: 297)
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Jan 15 2008, 5:22 AM EST
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Change: Moved by Jan 15 2008, 5:22 AM EST
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Jan 9 2008, 3:15 PM EST
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Change: (elite units) and approx. 0.5% of regular units, go to 'recycling' at the beginningturnover of each Warbook day 24 hours at 6:00am PST.(Significant Advantage - Making money, Attack, Defense, Combat)Each hero type also has a different elite unit type. See the Military section. BACK
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(Word count: 312)
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Jan 9 2008, 2:45 PM EST
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Change: 1% (rounded up) of an automator's mancha units (elite units) go to recycling'recycling' at the beginning of each day.Warbook day 24 hours at 6:00am PST.(Significant Advantage - Making money, Attack, Defense, Combat)Each hero type also has a different elite unit type. See the Military section. BACK
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(Word count: 307)
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Jan 4 2008, 11:04 PM EST
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Change: starts with as much mana as the General "Rust""Lust" Effect. About .01% of an automator's units disappeargo eachto day.recycling (Needseach confirmation)day.(Significant Advantage - Making money, Attack, Defense, Combat)Each hero type also has a different elite unit type. See the Military section. BACK
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(Word count: 291)
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Dec 31 2007, 12:18 PM EST
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Change: high initial coststarts with as much mana as the General "Rust" Effect. About .01% of an automator's units disappear each day. (Needs confirmation)(Significant Advantage - Making money, Attack, Defense, Combat)Each hero type also has a different elite unit type. See the Military section. lalalalal... BACK
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(Word count: 291)
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Dec 16 2007, 2:07 PM EST
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Change: hero types Automator"Sudo Make Me A Sandwich." very low elite upkeep, but a high initial coststarts with as much mana as the General(Significant Advantage - Making money, Attack, Defense, Combat)Each hero type also has a different elite unit type. See the Military section. lalalalal... BACK
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(Word count: 274)
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Dec 13 2007, 12:36 PM EST
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Change: NecromancerNecromancerThe necromancer is a user of the dead.can raise the deadslightly more mana than most hero typesAutomator"Sudo Make Me A Sandwich."very low elite upkeep, but a high initial coststarts with as much mana as the General(Significant Advantage -
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(Word count: 273)
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Nov 12 2007, 9:53 AM EST
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Change: 45 trade agreements instead of 23 trade agreements provide double effect -10% to build costs(Significant Advantage- Making money)MagicianThe magician is a powerful magical hero, who prefers using magic over using brute force. double mana regeneration +25% resistance to spells(Significant Advantage- magic,
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(Word count: 273)
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Nov 12 2007, 9:30 AM EST
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Change: hero typesAutomator"Sudo Make Me A Sandwich."very low elite upkeep, but a high initial coststarts with as much mana as the General (Significant Advantage - Making money, Attack, Defense, Combat)Each hero type also has a different elite unit type. See the Military section. BACK
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(Word count: 273)
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Nov 8 2007, 10:38 AM EST
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Change: The slayer leads his team of deadly assassins, resulting in more enemy casulties in war.increased enemy casultiescan cast bloodlustNecromancerThe necromancer is a user of the dead.can raise the deadslightly more mana than most hero typesAutomator"Sudo Make Me A Sandwich."very low
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(Word count: 266)
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Oct 14 2007, 5:26 AM EDT
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Change: spells(Significant Advantage- magic, special spell (land grab))GodThe God is an unknown hero which belongs to administrators of the game. The known Gods so far are All Heavens Wrath and Daeva. ??? ??? Each hero type also has a different elite unit type. See the Military section. BACK
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(Word count: 201)
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Oct 13 2007, 4:03 AM EDT
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Change: spells(Significant Advantage- magic, special spell (land grab))GodThe God is an unknown hero which belongs to administrators of the game. The known Gods so far are TsavackAll Heavens Wrath and Daeva. ??? ??? Each hero type also has a different elite unit type. See the Military section.
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(Word count: 200)
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Sep 9 2007, 2:08 PM EDT
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Change: +25% resistance to spells (Significant Advantage- magic, special spell (land grab))GodThe God is an unknown hero which belongs to administrators of the game. The known Gods so far are Tsavack and Daeva. ??? ??? Each hero type also has a different elite unit type. See theMilitary section.
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(Word count: 198)
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Sep 2 2007, 7:23 PM EDT
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Change: brute force. double mana regeneration +25% resistance to spellsGodThe God is an unknown hero which belongs to administrators of the game. The known Gods so far are Tsavack and Daeva. ??? ??? Each hero type also has a different elite unit type. See theMilitary section.
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(Word count: 178)
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