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Feb 1 2008, 5:54 PM EST
lvl_50_noob
Additional notes on forts and training grounds.
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For defence, if defence divided by upkeep is lower for your elites than the defence/upkeep of pikemen, then adding pikemen to your ranks is more economical than building training grounds. Otherwise, training grounds are better.
Increasing one will always decrease the other, and
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(Word count: 1046)
Feb 1 2008, 12:32 PM EST
lvl_50_noob
typo
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2
1
hour each time it's cast)-lvl_50_noobThe cost of other buildings is not mainly the 500 gold required for purchase, but the lost opportunity of mine income. Hence, any other building costs 30 gold per hour.There is no reason to have free
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Feb 1 2008, 12:32 PM EST
lvl_50_noob
Additional notes
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**(Trade can reduce this by 2 hours (5 for moguls), and alchemy reduces it by 2 hour each time it's cast)-lvl_50_noob
The cost of other buildings is not mainly the 500 gold required for purchase, but
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Dec 15 2007, 8:31 PM EST
meviin
Moved from: Assets
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meviin
Dec 15 2007, 8:31 PM EST
Dec 15 2007, 8:13 PM EST
meviin
added guide by Big Al
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Generally speaking, the aim in WarBook is to increase one's own kingdom, not to damage others' kingdoms. Assets spent on damaging other players may damage
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Dec 15 2007, 8:06 PM EST
meviin
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meviin
Dec 15 2007, 8:06 PM EST for: no reason given
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